Super League Targets 100M+ Browser Gamers as Underserved Ad Audience
Event summary
- Super League released a white paper highlighting 100M+ monthly active browser gamers as an untapped ad audience.
- Poki, the largest web gaming platform, reached 100M monthly active players in 2026, a tenfold increase since 2020.
- 86% of web gamers play weekly or more, with 37% playing multiple times a day and 25% of sessions lasting over 30 minutes.
- L'Oréal's CeraVe campaign in Poki's Sprint League saw players engage for an average of five minutes, 231 times longer than typical social content.
The big picture
Super League's white paper underscores the strategic gap in brand advertising, highlighting browser-based gaming as a massive, under-monetized audience. With platforms like Poki reaching significant scale and engagement metrics surpassing traditional social media, the report positions web gaming as a critical frontier for ad spend. The resurgence of instant-play web games reflects broader shifts in digital media consumption, where fragmented but highly engaged audiences demand targeted, non-intrusive advertising solutions.
What we're watching
- Advertising Shift
- How brands will adjust media plans to include browser-based gaming audiences.
- Monetization Potential
- Whether web gaming platforms can sustain higher ad spend given their engaged user base.
- Campaign Performance
- The pace at which brands adopt rewarded ad formats in web gaming.
Related topics
